// // RetryStrategy.swift // Kingfisher // // Created by onevcat on 2020/05/04. // // Copyright (c) 2020 Wei Wang // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. import Foundation /// Represents a retry context which could be used to determine the current retry status. public class RetryContext { /// The source from which the target image should be retrieved. public let source: Source /// The last error which caused current retry behavior. public let error: KingfisherError /// The retried count before current retry happens. This value is `0` if the current retry is for the first time. public var retriedCount: Int /// A user set value for passing any other information during the retry. If you choose to use `RetryDecision.retry` /// as the retry decision for `RetryStrategy.retry(context:retryHandler:)`, the associated value of /// `RetryDecision.retry` will be delivered to you in the next retry. public internal(set) var userInfo: Any? = nil init(source: Source, error: KingfisherError) { self.source = source self.error = error self.retriedCount = 0 } @discardableResult func increaseRetryCount() -> RetryContext { retriedCount += 1 return self } } /// Represents decision of behavior on the current retry. public enum RetryDecision { /// A retry should happen. The associated `userInfo` will be pass to the next retry in the `RetryContext` parameter. case retry(userInfo: Any?) /// There should be no more retry attempt. The image retrieving process will fail with an error. case stop } /// Defines a retry strategy can be applied to a `.retryStrategy` option. public protocol RetryStrategy { /// Kingfisher calls this method if an error happens during the image retrieving process from a `KingfisherManager`. /// You implement this method to provide necessary logic based on the `context` parameter. Then you need to call /// `retryHandler` to pass the retry decision back to Kingfisher. /// /// - Parameters: /// - context: The retry context containing information of current retry attempt. /// - retryHandler: A block you need to call with a decision of whether the retry should happen or not. func retry(context: RetryContext, retryHandler: @escaping (RetryDecision) -> Void) } /// A retry strategy that guides Kingfisher to retry when a `.responseError` happens, with a specified max retry count /// and a certain interval mechanism. public struct DelayRetryStrategy: RetryStrategy { /// Represents the interval mechanism which used in a `DelayRetryStrategy`. public enum Interval { /// The next retry attempt should happen in fixed seconds. For example, if the associated value is 3, the /// attempts happens after 3 seconds after the previous decision is made. case seconds(TimeInterval) /// The next retry attempt should happen in an accumulated duration. For example, if the associated value is 3, /// the attempts happens with interval of 3, 6, 9, 12, ... seconds. case accumulated(TimeInterval) /// Uses a block to determine the next interval. The current retry count is given as a parameter. case custom(block: (_ retriedCount: Int) -> TimeInterval) func timeInterval(for retriedCount: Int) -> TimeInterval { let retryAfter: TimeInterval switch self { case .seconds(let interval): retryAfter = interval case .accumulated(let interval): retryAfter = Double(retriedCount + 1) * interval case .custom(let block): retryAfter = block(retriedCount) } return retryAfter } } /// The max retry count defined for the retry strategy public let maxRetryCount: Int /// The retry interval mechanism defined for the retry strategy. public let retryInterval: Interval /// Creates a delay retry strategy. /// - Parameters: /// - maxRetryCount: The max retry count. /// - retryInterval: The retry interval mechanism. By default, `.seconds(3)` is used to provide a constant retry /// interval. public init(maxRetryCount: Int, retryInterval: Interval = .seconds(3)) { self.maxRetryCount = maxRetryCount self.retryInterval = retryInterval } public func retry(context: RetryContext, retryHandler: @escaping (RetryDecision) -> Void) { // Retry count exceeded. guard context.retriedCount < maxRetryCount else { retryHandler(.stop) return } // User cancel the task. No retry. guard !context.error.isTaskCancelled else { retryHandler(.stop) return } // Only retry for a response error. guard case KingfisherError.responseError = context.error else { retryHandler(.stop) return } let interval = retryInterval.timeInterval(for: context.retriedCount) if interval == 0 { retryHandler(.retry(userInfo: nil)) } else { DispatchQueue.main.asyncAfter(deadline: .now() + interval) { retryHandler(.retry(userInfo: nil)) } } } }